Dirty Deeds Done Dirt Cheap
----- ----- ---- ---- -----
If your having trouble
With the High-School Head
He's giving you the blues
You wanna graduate
But not in this state
Here's what you gotta do
Pick up the phone I'm always home
Call me anytime.
Just ring 362-4360
I lead a life of crime.
Chorus:
Dirty Deeds - Done Dirt Cheap
Dirty Deeds - Done Dirt Cheap
Dirty Deeds - Done Dirt Cheap
Dirty Deeds and there Done Dirt Cheap
Dirty Deeds and there Done Dirt Cheap
You got a problem in your life of love
You got a broken heart
He's double dealing with your best friend
Thats when the teardrops start, fella
Pick up the phone, I'm here alone.
Or make a social call
Come right in, we'll get round him
We'll have ourselves a ball
Chorus
If you got a lady and you want here gone
But you ain't got the guts
She keeps nagging at you night a day
Enough to drive you nuts
Pick up the phone, leave her alone.
It's time you made a stand
For a fee I'm happy to be
Your back-door man
Chorus
Concrete Jeans
Cyanide
T.N.T
Done Dirt Cheap
Exise
Contract
High Voltage
Done Dirt Cheap
Dirty Deeds Done Dirt Cheap
Dirty Deeds Done Dirt Cheap
Dirty Deeds Done Dirt Cheap
Love at First Feel
---- -- ----- ----
You never told me where you came from
You never told me your name.
I didnt know if you were legal tender or not
Spend it just the same.
And I didnt know it could happen to me
But I committed love in the first degree
And it was love at first feel
It was love at first feel
First touch was too much!
They told me it was digusting
Told me it was a sin
Ah, saw me knocking on your front door
I just smiled when you let me in
Excuse me baby, were all alone
Let's get something going
While your mom and dad aint home
And it was love at first feel
It was love at first feel
Thats what they said
It was love at first feel
It was love at first feel
Felt good just like I knew it would!
Big Balls
--- -----
Well, I'm upper, upper class High-Society
Gods gift to ballroom notierity
And I always fill my ballroom
The event is never small
The social pages say I've got
The biggest balls of all
Chorus:
I've got big balls
I've got big balls
And their such big balls
And their dirty big balls
And he's got big balls
And she's got big balls
But we've got the biggest balls of them all!
And my Balls are always bouncing
And my balls are always filled
And everyone comes and comes again
If your name is one the guest list
No one can take you higher
Everybody says I've got great balls of fire!
(Chorus)
Some balls are held for charity
And some for fancy dress
But when their held for pleasure
Their one's that I like best
My balls are always bouncing
To the left and to the right
It's my belief that my big balls
Should be held every night!
(Chorus)
And I'm just itching
To tell you about them
Oh we have such wonderful fun!
Seafood Cocktail, Crabs, Crayfish
Rocker
------
I'm a rocker
I'm a roller
I'm a right out
Of controller
I'm a wheeler
I'm a dealer
I'm a raging
Women stealer
I'm a bruiser
A cruiser
A rock 'n' rollin'
Man
I got slicked back hair
Skin tight jeans
Cadillac car
And teenaged dreams
I'm a rocker, I'm a roller
I'm a rocker, I'm a roller
I'm a rocker, I'm a roller
I'm a rock 'n' rollin' man
Got little red socks
Blue suede shoes
Big Car
And Tattoos
I'm a rocker, I'm a roller
I'm a rocker, I'm a roller
I'm a rocker, I'm a roller
Wanna jive honey?
Problem Child
------- -----
"Cut this."
I am hot and when I'm not
I'm cold as ice
Get out of my way
Just step aside
I've paid the price
What I want I take
What I don't I break
And I don't want you
With a flick of my knife
I can change your life
There's nothing you can do.
I'm a problem child
I'm a problem child
I'm a problem child
And I'm wild
Make my stand, No mans land
On my own
Man in blue, It's up to you
The seed is sown
What I want I stash
What I don't I smash
And your on my list
Dead or alive
I got a .45
And I never miss
I'm a problem child
I'm a problem child
I'm a problem child
Just watch your step
Every night steal the light
I drink my booze
Some run, Some fight
But I win they lose
When I'm mean I like
When I dont I fight
And I dont like you.
Safe a night
Are you still alive?
Your time is through
I'm a problem child
I'm a problem child
I'm a problem child
I'm a problem child
(Repeat 'till end)
Side Two
-=-=-=-=
Theres Gonna Be Some Rockin'
------ ----- -- ---- ------
We'll me and boys out to have some fun
Gonna put on a show, Come on let's go
There's gonna be some rockin'
There's gonna be some rockin'
There's gonna be some rockin'
At the show to night
Every night there's a rock and roll queen
Gonna quiver and quake gonna shake that thing
There's gonna be some rockin'
There's gonna be some rockin'
There's gonna be some rockin'
At the show tonight
We gotta big fat sound wanna share it 'round
Gotta big bass drum, gonna have some fun.
There's gonna be some rockin'
There's gonna be some rockin'
There's gonna be some rockin'
There's gonna be some rockin'
There's gonna be some rockin'
At the show tonight
There's gonna be some rockin'
(Repeat)
Ain't No Fun (Waiting 'round to be a Millionare)
----- -- --- -------- ------ -- -- - -----------
"The following is a true story,
I'll tell you,
The names have been changed,
To protect the guilty."
Well, I left my job in my home town
And I had a couple smoke
Gotta rock 'n' roll band
And a fast five hand
Gonna get to the top
Nothings gonna stop us, no nothing.
So if you got the money
We got the sound
You put it up
And we'll put it down
You got the dollar
We got the song
Gonna boogie-woogie
All night long.
Yeah boogie
I got holes in my shoes
Got holes in my teeth
Got holes in my socks
Can't get no sleep
And I'm trying to make a million
And I got patches on the patches
On my old blue jeans
Well, they used to blue
When they used to be new
When they used to be clean
But I gotta a momma, whose a home and
Just keeping me alive
While I'm and the band
Go drinking with the boys
She's working 9 to 5.
"She knows here place that woman"
Just you wait
One of the these days see me
Driving 'round town in my
Rockin Rolls Royce with phone
Booth down.
My bottle of booze
No summer time blues
Sha Na Na look at me
And my Rock 'n' Roll voice
No it aint no fun, waiting 'round to be a millionare
It aint no fun, waiting 'round to be a millionare
Do you believe me?
No it aint no fun, waiting 'round to be a millionare
No it aint no fun, do you believe me?
Waiting 'round to be a millionare
Drive a Rolls Royce car, No, No, No, No...
No it aint no fun, waiting 'round to be a millionare
No it aint no fun - Oh no..
No it aint no fun (Aint no fun) - That's what I said
No it aint no fun (Aint no fun) - And I wanna be rich
No it aint no fun (Aint no fun) - There no fun being with this bitch
No it aint no fun, waiting 'round to be a millionare
(Repeat 8x)
"Hello Howard, how you doin'? Next door neighbor."
"Get your back and jumbo jet that boy over here for me!"
Ride On
---- --
It's another lonely evening
In another lonely town
But I ain't to young to worry
No, I ain't to old to cry
When a woman gets me down
Get another empty bottle
And another empty bed
Ain't to young to admit it
And I'm not to old to lie
I'm just another empty head
Mmmm, That's why I'm lonely
I'm so Lonely
But I know what I gotta do..
I'm gonna ride on, ride on, ride on
Standing on the end of the road.
Thumb in the air
One of these days
I'm gonna change my evil ways
'Till then I'll just keep on ridin' on.
Broke another promise
And I broke another heart
But I ain't to young to realize
That I ain't to old to try
Try to get back to the start
And it's another red-light nightmare
Oh, Oh, On another red-light street
And I aint to old to hurry
'Cause I ain't to old to die
But I sure am hard to beat
But I'm lonely, God, I lonely
What am I gonna do?
Ride on, Ride on
Got myself a one way ticket
Going the wrong way
Gonna change my evil ways
One of these days
Ride on
Ride on
I'm gonna
Ride on
Ride on
Looking for a truck
Ride on
Ride on
Keep on ridin'
Ridin on and on and on and on and on and on and on
I must have a good time
Oh yeah, ride on
One of these days
One of these days
Squealer
--------
She said she'd never been
Never been touched before
She said she'd never been
This far before
She said she'd never liked
To be excited
She said she always had
Had to fight it
(And she never won)
She said she'd never been
Never been balled before
And I dont think
She'll ever ball no more
(Fixed her good)
Squealer, when I held her hand
Squealer, I made her understand
Squealer, When I kissed her lips
Squealer, Sucked her finger tips
Squealer, Who started getting hot
Squealer, Made it hard to stop
Squealer, Got to much
I think I got a magic touch
Squealer (Repeat 17x)
If you are interested in more regarding Hip Hop online, check out Broot Force Music. They have a lot of stuff on their website, like new music, so Click Here. They also have services, like mixing services, here: http://brootforcemusic.com/mixing-services/.
Wednesday, November 21, 2012
Sunday, November 11, 2012
Amnesia
Amnesia, for all the hype, is a dreary little game, populated mostly by
unpleasant characters, including the one you manipulate through the adventure.
Of course, you don't know that at the start, since you wake up unable to
remember anything whatsoever.
There are two parts to the game: inside the hotel and out on the streets of
Manhattan. The hotel portion is virtually automatic; you are guided along by
the program, or actions are chosen for you, so that you have few chances to
make any real errors, except possibly dawdling too long in your room. How you
want to get through the game is up to you; this file provides you with the
absolute minimum for finishing Amnesia, without any frills. Your score will
not be terrific (somewhere around 'occasionally absent-minded'), but at least
you can finish the game quickly.
Technically, this file really isn't necessary, as the manual provides most of
the answers in the back of the book. Even so, for those who want to get this
one over with in short order, the information here should be helpful. Of
course, you can also mess around the city a bit if you like; that won't help
you finish the game, but it might be interesting. Ok, let's get the hotel out
of the way first.
In the hotel room, read the Bible, specifically John 1. Here you find a dollar
bill. Hang on to it. Do not give it to the bellboy, you need it more than he
does. Then go up to the gym, and sit through the silliness with the sauna.
Back in your room, you can drop the bookbag and the satchel. It's always best
to travel light.
Get into the tux, answer the phone, then go down to the lobby. You won't be
needing your jeans and t-shirt, so just leave them behind. In the chapel, tell
Alice 'no' when she asks if you'll marry her. Take the box when she offers it
to you. Keep trying to stand after you trip, and eventually you'll make it back
to your feet again. Leave the chapel.
If you try going back to your room, the bellboy will come over and ask for a
bribe to keep his mouth shut. You can give him the Tiffany box; you won't need
it later on. The vault can't be opened right now, so just leave the hotel,
because you'll need to find a place to sleep for the night.
The one place to sleep is a tenement on 54th Street. It will probably be either
on 9th Ave. or 10th Ave. It was on 9th the first time I played, and on 10th the
second time, so just go one block north then head west until you come to it.
Inside, do not force the right-hand door; this will only get you killed (the
neighborhood junkies hang out in that apartment). Go left instead. Delightful
place, but you can sleep here in safety.
On your way to the tenement, beg once or twice to pick up some extra cash.
You should also get a dollar from someone who asks you directions (you do need
the Street Indexer in the game for this; it is totally incorrect as regards
Manhattan streets, but the program takes this into account. Obviously, this is
some kind of anti-piracy device).
Now, if you want to skip some extra travelling, you can skip this paragraph and
go on to the next one. The only worthwhile phone number in the book is the one
for Tiny Tykes (TTTT). Call that (remember that ANY phone call you make in the
game, you MUST hyphenate the number: 555-1314, *not* 5551314, or you'll never
get an answer). Listen to the recording, and make note of the address, then
take the train down there. You'll get a note from Alice, saying she'll be
waiting for you every day at the NY Historical Society between Noon and 2 PM.
Make sure you eat something (beg for extra money if necessary; sooner or later,
you should run into the Wacky Wanderer, and pick up some extra bucks), then
take the train uptown to the NY Historical Society in time to meet Alice. Be
careful that you do not inadvertantly leave the place; it costs $2 to get in,
and money is still necessary here. Walk into the Tiffany Room any time after
twelve, and Alice will be there.
Ask her a few questions, about herself, about Xavier, whatever. Then ask her
about Denise. She'll get upset and run out; follow her. You will lose her on
the street, but that isn't important. This entire episode is the trigger for
something of far greater import: outside, you will meet an artist (walk a
little bit). He is totally fascinated by your clothes, and eventually you end
up exchanging yours for his. You also get $5, his sketchpad, a piece of
charcoal, and some advice: go down to Washington Square park to draw portraits
and make some money.
However, you will be doing that tomorrow. Right now, take the train back to
the hotel, and get your disk out of the vault. If you don't know the password,
you can try going to the Princeton Club. You're not a member, but outside
you'll meet someone who will tell you what the password is (or, you can just
not bother; the password is in the hints section of the manual). Time is moving
on, so after you get the disk, go back to the tenement and just sleep until the
next morning.
Eat something, then go downtown to the Park. Sit on the bench, open the pad,
and wait. Eventually you will get some customers. It is important here to do
things right the first time, otherwise you will have to reboot to restore your
position (save before you enter the Park, to be on the safe side).
The first sitter will be a girl; when she asks if she should smile, say No.
You'll get a much better portrait, and an extra $1.50 to boot. The next one
will be a cowboy-type. Draw him straight on, not in profile, and you'll pick up
$10. Easy money, huh? Then you'll get an out-of-towner; draw him with his eyes
closed. Now keep waiting until Bette shows up. This is the woman you dreamed of
in the tenement; your true love.
She'll take you to her apartment. Now you have a decent place to stay, and
plenty of food as well. Ask her all kinds of questions, and find out what you
can from her. You'll spend the night there. In the morning, after Bette leaves
(and has written her phone number on your arm, in case you suffer another bout
of amnesia), go uptown to the Friendly Computer store, and rent time on an
Apple, so you can read the disk files. You MUST do this to complete the game.
You'll be able to read all but the last file; in fact, you will never read this
one, but it doesn't matter. After reading the files, go back to Bette's place
and just hang out. Spend another night there, then after Bette leaves, just
wait until she calls you and gives you Denise's phone number.
Call that number, and identify yourself as John. Denise will ask you to come in
a half hour or so. It's a trap of course, but you have no options. Get
something to eat, then make your way over to the Dakota.
In the apartment, much of the action is automatic. You can give almost any
answer you like to Denise's questions, it doesn't matter. Sit tight until
Zane leaves the room and gunshots are heard. Denise will take off, and so
should you. Any action except leaving will get you killed, so get out of there
fast. Go back to Bette's apartment, and get some sleep.
In the morning, wait for Denise's phone call. She'll tell you that they have
Bette, and then tells you to come to the Dakota the next day between 8 AM and
Noon. This is another set-up. As soon as you hang up, leave the apartment, and
go uptown. However, instead of entering the Dakota, go north one more block to
W. 73rd, and then one block west. You'll see a service alley. Go in there, and
pick up the tire iron, then climb up the fire stairs (note: you cannot do
anything in the alley, unless you have first received Denise's call).
When you reach the fourth floor, pry off the grating with the iron. Now you can
reach the window, which, as you might expect, is locked. You have a choice
here: smash the window and enter, or stay on the stairs. Either way, you will
be knocked out, and awaken to find yourself handcuffed to Alice.
Alice, alas, is dying, and there is nothing you can do for her. But, she has
a lot of information, and this time, it's the truth. Keep her talking for as
long as possible, and you'll have just about the whole, sordid, story.
Now Zane will come along, and drag you into another room. Denise is sitting
at the computer, ready to boot the disk, and Bette is brought in, too. I still
haven't figured out how Denise was able to bring up the last file, but she
does manage it. Anyway, just sit there, and give out the answers to the various
riddles, accurately. Finally the fifth file will come up.
Here you must give the last two letters that are missing from AMNES--. The
correct answer, of course, is IA. However, Denise, who suspects a trick, enters
TY instead, thereby erasing the file. That effectively ends your direct
participation in the game; all the rest is automatic, as guns blaze and people
drop like flies. You and Bette safely escape, to start a new life somewhere
else. Personally, tho, I think that Bette deserves someone better than Xavier
Hollings.....
unpleasant characters, including the one you manipulate through the adventure.
Of course, you don't know that at the start, since you wake up unable to
remember anything whatsoever.
There are two parts to the game: inside the hotel and out on the streets of
Manhattan. The hotel portion is virtually automatic; you are guided along by
the program, or actions are chosen for you, so that you have few chances to
make any real errors, except possibly dawdling too long in your room. How you
want to get through the game is up to you; this file provides you with the
absolute minimum for finishing Amnesia, without any frills. Your score will
not be terrific (somewhere around 'occasionally absent-minded'), but at least
you can finish the game quickly.
Technically, this file really isn't necessary, as the manual provides most of
the answers in the back of the book. Even so, for those who want to get this
one over with in short order, the information here should be helpful. Of
course, you can also mess around the city a bit if you like; that won't help
you finish the game, but it might be interesting. Ok, let's get the hotel out
of the way first.
In the hotel room, read the Bible, specifically John 1. Here you find a dollar
bill. Hang on to it. Do not give it to the bellboy, you need it more than he
does. Then go up to the gym, and sit through the silliness with the sauna.
Back in your room, you can drop the bookbag and the satchel. It's always best
to travel light.
Get into the tux, answer the phone, then go down to the lobby. You won't be
needing your jeans and t-shirt, so just leave them behind. In the chapel, tell
Alice 'no' when she asks if you'll marry her. Take the box when she offers it
to you. Keep trying to stand after you trip, and eventually you'll make it back
to your feet again. Leave the chapel.
If you try going back to your room, the bellboy will come over and ask for a
bribe to keep his mouth shut. You can give him the Tiffany box; you won't need
it later on. The vault can't be opened right now, so just leave the hotel,
because you'll need to find a place to sleep for the night.
The one place to sleep is a tenement on 54th Street. It will probably be either
on 9th Ave. or 10th Ave. It was on 9th the first time I played, and on 10th the
second time, so just go one block north then head west until you come to it.
Inside, do not force the right-hand door; this will only get you killed (the
neighborhood junkies hang out in that apartment). Go left instead. Delightful
place, but you can sleep here in safety.
On your way to the tenement, beg once or twice to pick up some extra cash.
You should also get a dollar from someone who asks you directions (you do need
the Street Indexer in the game for this; it is totally incorrect as regards
Manhattan streets, but the program takes this into account. Obviously, this is
some kind of anti-piracy device).
Now, if you want to skip some extra travelling, you can skip this paragraph and
go on to the next one. The only worthwhile phone number in the book is the one
for Tiny Tykes (TTTT). Call that (remember that ANY phone call you make in the
game, you MUST hyphenate the number: 555-1314, *not* 5551314, or you'll never
get an answer). Listen to the recording, and make note of the address, then
take the train down there. You'll get a note from Alice, saying she'll be
waiting for you every day at the NY Historical Society between Noon and 2 PM.
Make sure you eat something (beg for extra money if necessary; sooner or later,
you should run into the Wacky Wanderer, and pick up some extra bucks), then
take the train uptown to the NY Historical Society in time to meet Alice. Be
careful that you do not inadvertantly leave the place; it costs $2 to get in,
and money is still necessary here. Walk into the Tiffany Room any time after
twelve, and Alice will be there.
Ask her a few questions, about herself, about Xavier, whatever. Then ask her
about Denise. She'll get upset and run out; follow her. You will lose her on
the street, but that isn't important. This entire episode is the trigger for
something of far greater import: outside, you will meet an artist (walk a
little bit). He is totally fascinated by your clothes, and eventually you end
up exchanging yours for his. You also get $5, his sketchpad, a piece of
charcoal, and some advice: go down to Washington Square park to draw portraits
and make some money.
However, you will be doing that tomorrow. Right now, take the train back to
the hotel, and get your disk out of the vault. If you don't know the password,
you can try going to the Princeton Club. You're not a member, but outside
you'll meet someone who will tell you what the password is (or, you can just
not bother; the password is in the hints section of the manual). Time is moving
on, so after you get the disk, go back to the tenement and just sleep until the
next morning.
Eat something, then go downtown to the Park. Sit on the bench, open the pad,
and wait. Eventually you will get some customers. It is important here to do
things right the first time, otherwise you will have to reboot to restore your
position (save before you enter the Park, to be on the safe side).
The first sitter will be a girl; when she asks if she should smile, say No.
You'll get a much better portrait, and an extra $1.50 to boot. The next one
will be a cowboy-type. Draw him straight on, not in profile, and you'll pick up
$10. Easy money, huh? Then you'll get an out-of-towner; draw him with his eyes
closed. Now keep waiting until Bette shows up. This is the woman you dreamed of
in the tenement; your true love.
She'll take you to her apartment. Now you have a decent place to stay, and
plenty of food as well. Ask her all kinds of questions, and find out what you
can from her. You'll spend the night there. In the morning, after Bette leaves
(and has written her phone number on your arm, in case you suffer another bout
of amnesia), go uptown to the Friendly Computer store, and rent time on an
Apple, so you can read the disk files. You MUST do this to complete the game.
You'll be able to read all but the last file; in fact, you will never read this
one, but it doesn't matter. After reading the files, go back to Bette's place
and just hang out. Spend another night there, then after Bette leaves, just
wait until she calls you and gives you Denise's phone number.
Call that number, and identify yourself as John. Denise will ask you to come in
a half hour or so. It's a trap of course, but you have no options. Get
something to eat, then make your way over to the Dakota.
In the apartment, much of the action is automatic. You can give almost any
answer you like to Denise's questions, it doesn't matter. Sit tight until
Zane leaves the room and gunshots are heard. Denise will take off, and so
should you. Any action except leaving will get you killed, so get out of there
fast. Go back to Bette's apartment, and get some sleep.
In the morning, wait for Denise's phone call. She'll tell you that they have
Bette, and then tells you to come to the Dakota the next day between 8 AM and
Noon. This is another set-up. As soon as you hang up, leave the apartment, and
go uptown. However, instead of entering the Dakota, go north one more block to
W. 73rd, and then one block west. You'll see a service alley. Go in there, and
pick up the tire iron, then climb up the fire stairs (note: you cannot do
anything in the alley, unless you have first received Denise's call).
When you reach the fourth floor, pry off the grating with the iron. Now you can
reach the window, which, as you might expect, is locked. You have a choice
here: smash the window and enter, or stay on the stairs. Either way, you will
be knocked out, and awaken to find yourself handcuffed to Alice.
Alice, alas, is dying, and there is nothing you can do for her. But, she has
a lot of information, and this time, it's the truth. Keep her talking for as
long as possible, and you'll have just about the whole, sordid, story.
Now Zane will come along, and drag you into another room. Denise is sitting
at the computer, ready to boot the disk, and Bette is brought in, too. I still
haven't figured out how Denise was able to bring up the last file, but she
does manage it. Anyway, just sit there, and give out the answers to the various
riddles, accurately. Finally the fifth file will come up.
Here you must give the last two letters that are missing from AMNES--. The
correct answer, of course, is IA. However, Denise, who suspects a trick, enters
TY instead, thereby erasing the file. That effectively ends your direct
participation in the game; all the rest is automatic, as guns blaze and people
drop like flies. You and Bette safely escape, to start a new life somewhere
else. Personally, tho, I think that Bette deserves someone better than Xavier
Hollings.....
Thursday, November 8, 2012
Using The Net To Build Your Buzz In The Hip Hop Business
What was the process decades ago to get famous as a Hip Hop artist? Well, you had to send in your demo to record labels and hope for a contract. If you wanted any recognition at all, you probably had to perform countless shows locally as well. You could have went to the local radio station and hoped to get played if the DJ liked you. Luckily, today holds a completely different Hip Hop industry. There are plenty of different ways to generate a buzz now, and most of them are a lot easier. If you continue reading on in this article, you will find out the best ways to do so!
Creating an online buzz should be the one thing Hip Hop musicians should focus on now. The number one place people listen to new music is the internet. There are thousands of internet radio stations hoping you send in your music for them to play. You can even find hundreds of music-based communities to submit your music to, get reviews, and gain new fans. Getting yourself out in as many outlets as possible is the best way to generate a buzz. The internet is here to help you. It will get your music to millions of outlets, if you have talent and are willing to work for it.
Don't only focus online though. Building a local buzz is just as important. Performing at local concerts and building yourself online is necessary, since you need more than just a local buzz though. So, how do you generate a buzz online? After all, there is a lot more competition online than there is locally. Lucky for you, this article will show you a great way to market your music online. If you aren't using social media sites yet to market your music, you are definitely doing something wrong!
Twitter, Youtube, and Facebook should be your top priorities when it comes to marketing yourself online. Get active on Youtube, instead of just posting all of your music and videos for people to view. Comment on other people's music and collaborate with anyone who you think could help bring you some new fans. Even post music that is free to download. Every new video you put on Youtube should be posting to Facebook and Twitter, so your followers and fans can get it right away. Gain more fans and followers on Facebook and Twitter by staying active on those sites and by posting in Hip Hop forums. You can find plenty of these types of forums by just searching for Hip Hop Forums in Google or Bing.
Some of the newest faces in Hip Hop, like Hopsin, have generated almost all of their fans through the internet. If you want to be the next act to do so, you need to have good music and a willingness to market yourself. Since not everybody is meant to market, especially online, you could always hire an internet marketing agency to market for you, leaving you more time for your music. I'm sure there are plenty out there that will even give you discounts if they like your music. I wish you the best with your music and your career!
If you are interested in more in relation to Hip Hop online, check out Broot Force Music. They have a lot of stuff on their website, like new music, so click here for More Information. They also have services, like Mixing And Mastering Services.
Creating an online buzz should be the one thing Hip Hop musicians should focus on now. The number one place people listen to new music is the internet. There are thousands of internet radio stations hoping you send in your music for them to play. You can even find hundreds of music-based communities to submit your music to, get reviews, and gain new fans. Getting yourself out in as many outlets as possible is the best way to generate a buzz. The internet is here to help you. It will get your music to millions of outlets, if you have talent and are willing to work for it.
Don't only focus online though. Building a local buzz is just as important. Performing at local concerts and building yourself online is necessary, since you need more than just a local buzz though. So, how do you generate a buzz online? After all, there is a lot more competition online than there is locally. Lucky for you, this article will show you a great way to market your music online. If you aren't using social media sites yet to market your music, you are definitely doing something wrong!
Twitter, Youtube, and Facebook should be your top priorities when it comes to marketing yourself online. Get active on Youtube, instead of just posting all of your music and videos for people to view. Comment on other people's music and collaborate with anyone who you think could help bring you some new fans. Even post music that is free to download. Every new video you put on Youtube should be posting to Facebook and Twitter, so your followers and fans can get it right away. Gain more fans and followers on Facebook and Twitter by staying active on those sites and by posting in Hip Hop forums. You can find plenty of these types of forums by just searching for Hip Hop Forums in Google or Bing.
Some of the newest faces in Hip Hop, like Hopsin, have generated almost all of their fans through the internet. If you want to be the next act to do so, you need to have good music and a willingness to market yourself. Since not everybody is meant to market, especially online, you could always hire an internet marketing agency to market for you, leaving you more time for your music. I'm sure there are plenty out there that will even give you discounts if they like your music. I wish you the best with your music and your career!
If you are interested in more in relation to Hip Hop online, check out Broot Force Music. They have a lot of stuff on their website, like new music, so click here for More Information. They also have services, like Mixing And Mastering Services.
Sunday, October 28, 2012
5 Fitness Mistakes To Dodge
Many people approach fitness the same way, they jump in as hard as possible, diet hard, train hard, and get burnt out within a few weeks. That leads to many people giving up. It even happens to people that have been doing it for years if they aren't careful. It doesn't just affect newcomers. The best thing you can do to make sure this doesn't happen to you is continue reading this article to find out 5 mistakes thousands of people make!
1 - Not Planning Ahead
You have to plan ahead if you want to succeed with a healthier lifestyle through diet and fitness. This means you need to plan your diet, plan your meals, plan your workout program, and set realistic goals in a reachable timeframe. Failure to do any of these things listed could be catastrophic for your fitness lifestyle. Random workouts and meals are good sometimes, but if you rely on randomness all the time, you will probably fail!
2 - Excuses
Too many people make too many excuses. Maybe you have a cough so you don't feel like working out. Your friends may want to party later tonight so you can't workout today. Eating healthy is too expensive is another excuse we hear all the time. In reality, it isn't really expensive at all. Excuses are completely worthless so why even waste your time making them up. Stop making excuses if you want to be healthier and be physically fit. You don't succeed in life by putting stuff off because you have a 'good' excuse.
3 - Workout Frequency
A lot of people think working out once a week for 15 minutes is just fine. Others think they have to be in the gym every day of the week for 2 hours or more. They are both wrong. You have to workout the right amount every week to meet your goals, and that amount of time spent working out is different for everyone. You want to workout enough to meet your goals within the foreseeable future and you don't want to overtrain and risk injury. Usually, the best routine to do is 3 to 4 times per week for about an hour per workout. In fact, thousands of people already follow workout routines that follow that schedule!
4 - Magic
Sorry, science has still yet to come up with a workout program, and a pill that performs magic for you. There is nothing magic about success with health and fitness. It just takes hard work and dedication. I hate to sound mean but it's the truth. Companies spend millions on advertisements hoping the consumers don't realize that magic doesn't exist.
5 - Comparisons
Comparing yourself to a fitness professional or somebody that has much more experience that you is setting yourself up for a downfall. Don't compare yourself to anybody. Your DNA makes you different from the rest of the world, so why would you compare yourself to someone else? You don't compare dogs and cats when it comes to their body. The only comparison you should be making is yourself now to yourself 6 months ago. If that doesn't give you great motivation, then you are not working out right!
Now you have read the 5 easiest mistakes to avoid in the world of fitness. If you set realistic goals and don't make the mistakes listed in this article, there are very few things in the world that can stop you from reaching them. Even the professionals make mistakes from time to time, so go ahead and save this article for future reference!
If you are looking for more information on health and fitness, you should check out Milo Martinovich Fitness. It features an informational Fitness Blog. If you are interested in personal training services in Reno, NV, Milo Martinovich is a highly qualified Personal Trainer In Reno, Nevada.
1 - Not Planning Ahead
You have to plan ahead if you want to succeed with a healthier lifestyle through diet and fitness. This means you need to plan your diet, plan your meals, plan your workout program, and set realistic goals in a reachable timeframe. Failure to do any of these things listed could be catastrophic for your fitness lifestyle. Random workouts and meals are good sometimes, but if you rely on randomness all the time, you will probably fail!
2 - Excuses
Too many people make too many excuses. Maybe you have a cough so you don't feel like working out. Your friends may want to party later tonight so you can't workout today. Eating healthy is too expensive is another excuse we hear all the time. In reality, it isn't really expensive at all. Excuses are completely worthless so why even waste your time making them up. Stop making excuses if you want to be healthier and be physically fit. You don't succeed in life by putting stuff off because you have a 'good' excuse.
3 - Workout Frequency
A lot of people think working out once a week for 15 minutes is just fine. Others think they have to be in the gym every day of the week for 2 hours or more. They are both wrong. You have to workout the right amount every week to meet your goals, and that amount of time spent working out is different for everyone. You want to workout enough to meet your goals within the foreseeable future and you don't want to overtrain and risk injury. Usually, the best routine to do is 3 to 4 times per week for about an hour per workout. In fact, thousands of people already follow workout routines that follow that schedule!
4 - Magic
Sorry, science has still yet to come up with a workout program, and a pill that performs magic for you. There is nothing magic about success with health and fitness. It just takes hard work and dedication. I hate to sound mean but it's the truth. Companies spend millions on advertisements hoping the consumers don't realize that magic doesn't exist.
5 - Comparisons
Comparing yourself to a fitness professional or somebody that has much more experience that you is setting yourself up for a downfall. Don't compare yourself to anybody. Your DNA makes you different from the rest of the world, so why would you compare yourself to someone else? You don't compare dogs and cats when it comes to their body. The only comparison you should be making is yourself now to yourself 6 months ago. If that doesn't give you great motivation, then you are not working out right!
Now you have read the 5 easiest mistakes to avoid in the world of fitness. If you set realistic goals and don't make the mistakes listed in this article, there are very few things in the world that can stop you from reaching them. Even the professionals make mistakes from time to time, so go ahead and save this article for future reference!
If you are looking for more information on health and fitness, you should check out Milo Martinovich Fitness. It features an informational Fitness Blog. If you are interested in personal training services in Reno, NV, Milo Martinovich is a highly qualified Personal Trainer In Reno, Nevada.
Tuesday, October 9, 2012
ADVENTURE QUEST - JEWELS OF DARKNESS PART 2 (Level 9)
(You start by a brick building) IN, GET TABLE, OUT, S,
S, S, W, S, S, DROP TABLE, U, GET BALL, D, GET TABLE, N, N, E,
S, S, DROP TABLE, GET ORCHID (by standing on the table), U, GET
ONION, EAT IT (it's garlic - later it'll protect you against the
vampire!), E, U, U (you get a scroll), READ SCROLL (a hint reg.
the four elemental stones), DROP IT, D, D, W, W, N, E, GIVE ORCHID
TO UNICORN (it asks you to come along), N, N, N, GET MEDALLION AND
PIPES, S, S, S, W, N, IN, GET BOTTLE, OUT, N, N.
N, N, N, W, N, WAIT, E, E, E (the sandworm rises from the sand
Glass Pipes and eats the sphinx on the pyramid. Timing is important!), N, DROP
TALISMAN AND BALL, S, W, W, W, S, WAIT (because of the worm), E,
WAIT, S, WAIT, S, S, S, S, IN, GET KEYS AND SLING, DRINK WATER, D,
FILL BOTTLE, U, OUT, N, N, N, N, N, W, N, WAIT, E, E, E, N, DROP
SLING, W, W, W, SAY OPEN SESAME (the stone slab slides away),
N, GET SUNDIAL, S, E, E, E, S, W, U, PLAY PIPES (the snakes
vanish), DROP PIPES, IN (the priestess gives you a ruby in
exchange for the sundail), OUT, D, E, N, DROP BOTTLE, GET SLING
AND BALL, E, U, U, U, U, W, W, WAVE SLING (the giant runs off),
DROP SLING, U, U, U, U, U, U, U, U, UNLOCK SNOWMAN, DROP KEYS, GET
SNOWMAN, D, D, D, PUSH ROCKS (with the help of the snowman, you
push the rocks down on the orcs, who disappear), D, D, IN, S, U,
U, U, IN, THROW RUBY (it explodes, the shadow is killed), N, GET
EMERALD AND BAG, S, OUT, D, D, D, E, GET ROPE, W, N, N, U, U, U,
U, U, DROP EMERALD AND ROPE, D, D, D, D, D, IN, S, S, D, D, D, D,
D, D, W, W, W, S, OPEN BAG (wind escapes and removes the Djinn),
DROP BAG, S, IN, DRINK WATER, GET TRIDENT, OUT, GET LAMP, N,
N, E, E, GET BOTTLE AND MEDALLION, FILL BOTTLE (with oil), E,
U, U, U, U, U, U, IN, N, N, U, U, U, U, U, DROP LAMP, IN, THROW
ALL, OUT, GET ALL, IN, LIGHT LAMP, TIE ROPE, OFF LAMP, D.
DROP ALL, U, E, GET LUNGFISH (you can now breathe underwater.
By taking Lung Fish you change between water- and air breathing),
D (du kommer under vand), DROP LUNGFISH, U, GET LAMP; BOTTLE AND
NET, D (the trident protects you against sharks), N, N,
W, W, W, CATCH JELLYFISH (it provides light underwater), E,
E, E, N, D, W, U, DROP JELLYFISH, U, DROP BOTTLE AND LAMP, D,
CATCH JELLYFISH, E, S, E, S, S, DROP JELLYFISH AND NET, U, GET
KEYS; MEDALLION AND EYE, GET LUNGFISH, DROP IT, GET IT, N, N,
W, N, D, U, DROP LUNGFISH, GET IT, DROP IT, U, GET LAMP, LIGHT
IT, DROP TALISMAN, GET BOTTLE, OIL DOOR, UNLOCK IT (it opens),
DROP KEYS.
N, N, N, N (the process of getting past the arrows seems to be
random. Use SAVE og OOPS often), GIVE EYE TO STATUE (you get a
sword), S, S, U, U, U, GET EARTHSTONE (you fight the spider using
the sword. An orc steals the stone), D, D, D, S, W, W, N, N,
E, S, S, W, GET EARTHSTONE, E, N, N, W, CUT BRIDGE (that'll keep
the orcs from chasing you), S, S, E, E, DROP SWORD (do NOT bring
it south!), S, OFF LAMP, DROP IT, GET MEDALLION, D, D, DROP
MEDALLION AND EARTHSTONE (the current takes them to Dark Tower),
U, U, D, FILL BOTTLE, U, GET LAMP, LIGHT IT, N, GET SWORD,
N, N, W, W, W, W, THROW BOTTLE (it extinguishes the dragon's
fire), N, GET EGG, S, W, D (wait till the fire goes NE - SW), D,
WAIT, D, WAIT, D, WAIT, D, GET CLOAK, D, WAIT, D, E, D (the cloak
protects you), D, D, D, W, THROW CLOAK (you can now walk over the
coals, W, S, DROP EGG IN NEST (rise of the Phoenix!), N, W, W, W,
W, U (Lenslok check!), GET SUNSTONE, D, DROP LAMP, WAIT (Phoenix
awaits you. Entering the bridge is safe now), E, HIT BRIDGE WITH
SWORD (the balrog pulls you down with it - who said LOTR???).
W, N, N, N, GET BRAZIER AND STARSTONE, JUMP (the orcs dare not
follow you), DROP BRAZIER (it gives off heat), GET IT, S, S, S,
S, E, D, D, D, D, D, S, S, THROW BRAZIER (the shadows disappear),
E, E, S, S, S, W, W, IN, S (the vampire leaves when he smells that
you've eaten garlic), U, DROP SUNSTONE, GET BOOTS, D, N, OUT, E,
E, N, N, N, E, E, E, GET MISTSTONE, W, W, S, W, S, S, S, S, W,
W, IN, S, U, DROP SWORD, GET SUNSTONE, OUT, S, S, DROP STARSTONE
Herb Grinders AND MISTSTONE, N, GET EARTHSTONE AND MEDALLION (you did remember
dropping them into the lake ?), S, DROP BOOTS, GET STARSTONE,
U, U, INSERT EARTHSTONE (the door opens), D, D, GET MISTSTONE,
U, U, IN, INSERT SUNSTONE, IN, INSERT STARSTONE, IN, INSERT MISTSTONE,
IN, WAVE MEDALLION (Agaliarept slips away), N, W, W, W, S, E
(you hide from the orcs), W, N, E, N, N, N, D, D, N (the Phoenix
helps you defeating the Demon Lord. The country is saved!)
Hints:
-----
Wolves - if you encounter them, throw anything to make them run off.
Octopus - carry the wing bag here.
Skeletal Hands - if (when!) you meet them, use your sword.
Sharks - use the trident.
HOW TO SOLVE ADVENTURELAND
[NOTE: WHEN CHIGGERS BITE YOU, TAKE THE MUD & DROP IT]
E, S, CLIMB TREE, TAKE KEYS, D, E, N, TAKE AXE, S, W, CHOP TREE, DROP AXE, W,
TAKE FRUIT, E, GO STUMP, DROP FRUIT, TAKE LAMP, D, TAKE RUBIES, U, DROP RUBIES,
RUB LAMP, RUB LAMP, D, GO HOLE, UNLOCK DOOR, DROP KEY, U, U, U, E, GO HOLE,
TAKE FLINT, U, W, GO STUMP, D, GO HOLE, GO HALL, LIGHT LAMP, D, D, D, W, D,
Smoking Accessories TAKE RUG, D, TAKE NET, UNLIGHT LAMP, W [YOU DIE], U, D, E, S, GO STUMP, TAKE
BOTTLE, U, E, N, TAKE FISH, S, W, GO STUMP, DROP FISH, DROP NET, DROP BOTTLE,
U, TAKE AXE, DROP LAMP, DROP FLINT, DROP RUG, E, N, N, TAKE OX, SAY BUNYON,
SWIM, S, W, W, TAKE OX, E, GO STUMP, DROP OX, U, TAKE LAMP, TAKE FLINT, TAKE
RUG, GO STUMP, TAKE BOTTLE, D, GO HOLE, GO HALL, LIGHT LAMP, D, E, S, TAKE
BLADDER, N, U, UNLIGHT LAMP, U, U, U, U, TAKE GAS, GO STUMP, D, GO HOLE, GO
HALL, LIGHT LAMP, D, S, U, DROP BLADDER, LIGHT GAS, GO HOLE, JUMP CHASM,
SCREAM, TAKE MIRROR, GO THRONE, TAKE CROWN, UNLIGHT LAMP, E, U, D, E, S, GO
STUMP, DROP RUG, DROP CROWN, DROP MIRROR, D, GO HOLE, GO HALL, LIGHT LAMP, D,
S, TAKE BRICK, W, D, N, D, D, W, D, D, DROP BRICK, DAM LAVA, POUR WATER, TAKE
Glass Pipes FIRESTONE, UNLIGHT LAMP, E, U, D, E, S, GO STUMP, DROP FIRESTONE, U, TAKE MUD,
GO STUMP, D, GO HOLE, GO HALL, LIGHT LAMP, D, N, N, TAKE HONEY, TAKE BEES, E,
S, U, U, U, U, U, DROP BEES, TAKE EGGS, S, GO STUMP, DROP EGGS, DROP HONEY,
AND...
S C O R E !
YOU WIN!
Friday, October 5, 2012
Zork II infocom
Zork II infocom
Get all/S/S/S/Sw/S/Se/Enter gazebo/Get all/Leave/S/S/W/Light lamp/N
Get brick/N/Fill teapot/N/U/Put placemat under door/Move lid
Put opener in keyhole/Get all/Drop placemat and opener/Get key
Unlock door with key/Open door/Drop key/N/Get sphere/S/D/W/N
Kill dragon with sword/S/Kill dragon with sword/S
Kill dragon with sword/W/U/S/Get string/Drop sphere and sword/N/D/W/S
Open receptacle/Put newspaper in receptacle/Light match
Light newspaper with match/Enter basket/Wait/Land/Tie rope to hook
Get out of balloon/S/Get purple book/N/Get coin/Enter balloon
Untie rope/Open book/Get stamp/Drop book/Wait/Wait/Wait/Wait/Land
Tie rope to hook/Get out of balloon/S/Put brick in hole
Put string in brick/Light match/Light string with match/N/S/Get crown
Bongs
N/Enter balloon/Untie rope/Close receptacle/Drop matches/Wait/Wait
Wait/Wait/Wait/Get out of balloon/N/Get ruby/E/U/S/Drop crown
Drop ruby/Drop stamp/Drop coin/N/D/E/N/N/W/W/Ne/E/S/Get portrait/N
Walk through curtain/Walk through south wall/Walk through curtain
Get bills/Walk through north wall/Drop portrait and bills/E/E
Get bills and portrait/Walk through curtain/S/E/E/N/Kiss princess
Open chest/S/E/I/E/I/D/S/I/E/E/N/Enter gazebo/Wait/Leave/S/W/W/N/N/W/N
N/Drop rose/Get statuette/S/S/S/W/U/S/Drop all except lamp and teapot
Ne/Se/Answer "a well"/E/E/Enter bucket/Drop water/Get out of bucket/E
Get all except orange cake/Eat green cake/E/Drop red cake in pool
Get package/W/Eat blue cake/Nw/Tell robot "go east"/E
Tell robot "press triangular button"/Tell robot "go south"/S
Get sphere/Tell robot "lift cage"/Get sphere/N/W/Se/W/Enter bucket
Get water/Get out of bucket/W/Drop teapot/Get necklace/W/Nw/Open box
Get violin/Sw/Get key and sword and blue sphere/Sw
Give package to lizard/Unlock door with key/Open door/S/W/W
Throw sword at aquarium/Get clear sphere/E
Put clear sphere in diamond stand/Put red sphere in ruby stand
Put blue sphere in sapphire stand/Get sphere/S/Put sphere in pentagram
Give all except lamp to demon/N/E/N/N/Get all/Sw/S/W/S
Give all except lamp to demon/Tell demon "give me the wand"/Get wand/N
E/N/N/Ne/W/Get can/E/S/Point wand at menhir and say "float"/Sw
Get collar/Ne/S/D/S/Se/Ne/Nw/Sw/N/D/Put collar on dog/E/Open door/S
Spray me with repellent/Douse lamp/Open secret door/S
Monday, August 6, 2012
ZORK I Part 1
ZORK I
Part 1
NOTE: This walkthru was written without the thief stealing any
treasures! When you get to a place where a treasure is supposed to be
but it's not there, it means the thief has beat you to it. Do not
attempt to fight the thief until you have attained 200 points! Finding
treasures, storing them in the Trophy Case and solving puzzles will gain
you points. Just continue following the walkthru until you're at 200
points then fight the thief. When you kill him you will get all the
missing and stolen treasures back.
You're standing to the west of a boarded up white house in this, the
first adventure in the ZORK trilogy.
The mailbox contains a leaflet if you want to read it, but it won't
help you solve the game. Go west and east to the Forest Path and climb
the tree. Here, nestled safely in a nest, is a beautifully carved egg.
It's so delicate that you couldn't possibly open it. But someone will,
so get the egg, climb down and go north. There is a pile of leaves
here. Moving them reveals a locked grating. But, again, opening it or
leaving it locked won't make a difference in the game. Go east, south
and west to the back of the house. Here you see a small window that's
slightly ajar. Open the window the rest of the way and go west.
You find yourself in a kitchen with a lunch and a bottle of water
sitting on the table. Don't bother with these items just now. Go west
once more and you're in the living room. You see a lamp and a sword
laying here for the taking. You also see a closed trophy case that, at
the moment, is empty. This will be your drop-off point for treasures.
Move the rug you see on the floor and you find a trap-door! Get the
lamp, open the door and go down the stairs. Turn your lamp on (there
are grues in the dark!) and go south and east. You've found the Art
Gallery. It's been well ransacked, but the plunderers before you have
left a lovely painting here! Get the painting, drop the egg (more about
the egg later) and go north to the studio.
You see a chimney leading upwards, so turn your lamp off and go up.
You're back in the kitchen! This is the only time you'll use the
chimney to get out of the cellar. Go west back to the Living Room, open
the trophy case and put the painting in the case. You don't have to
close it since this is a "safe" area from the thief, whom you'll run
into him from time to time. If you're carrying any treasures, he'll
take them from you. But you will get them back later on.
Open the trap door once more, get the sword and go down. Turn your lamp
on and go north. Good grief! What a vicious looking Troll you've
encountered! There's no way out, so kill the troll with the sword.
Randomly, you'll eventually kill him. When you have, drop the sword,
leave the axe and go east three times. You're in a very strange room.
Everything you say echoes back at you. And you find it impossible to
get the Platinum Bar you've found! Don't panic, just say "echo" and the
acoustics of the room change subtley, allowing you to pick up the bar.
Now go up, northwest and east, then turn your lamp off. You're at the
top of a dam with a control panel that seems to control the sluice
gates. Go north to the Dam Lobby, get the matchbook then go east. Turn
your lamp on, push the red button, then the yellow button.
Ah, light! Turn your lamp back off and get the screwdriver and wrench,
then go south twice back to the Top of the Dam. The green bubble is now
glowing and you should be able to turn the bolt with the wrench. As you
do so, the sluice gates open the and water pours through the dam. Drop
the wrench and go down to the Dam Base. You find a pile of folded
plastic here. Get the plastic and go up. Mixing Services
Turn your lamp on and go south, down, east three times and south to the South White Cliffs Beach. Drop your plastic here, then go north, west twice, up and northwest back to Resevoir South. Now go north to the middle of the lake. You see a trunk bulging with jewels! Get the trunk and go north to Resevoir North. Hmmm, a hand-held air pump! What luck! Get the pump and go north once more to the Atlantis Room. You see a beautiful Trident here. Your load is too heavy to carry it, though. We'll get it later. Now go up, west and north to the Mirror Room. This room is extremely strange. You can change the directions you're going by touching the mirror. This changes the directions. Go north. If you find yourself in the narrow passage, go north and west three times to the maze. If you find yourself in the Cold Passage, go west, down, north and west to the maze. This maze is not all that difficult to map. Unfortunately, you have to contend with the thief, who tends to pick up items you might drop for mapping purposes and moves them to other locations. So follow closely! Go south, east and up to the room with the Skeleton in it. Here you find several items, but all you should touch is the bag of coins. Again, your load is too heavy. We'll get the coins later. Go southwest, east, south and southeast. You're in a room with a ferocious looking cyclops! There's two ways to get rid of him, but the easiest is to say "Odysseus". Upon hearing the name of his father's ancient enemy, the cyclops let's out a frightened yell and runs straight through the eastern wall! Go east twice and you find yourself back in the Living Room! Now this is handy! Turn your lamp off and put your treasures in the case, turn your lamp back on and open the trap door again. Now that you've found a different exit from the Cellar, the door won't close on you again. Now, we're going to get the coins, so north, west, south, east and up. Get the coins. If they're not here, the thief beat you to them. Now go southwest, east, south, southeast and east twice. Turn your lamp off and put the coins in the case. It's time to go for a ride on the river, so get ready for a wild white-water ride! ZORK I Part 2 Ready to go? Good! Go down the stairs, turn you lamp on and go north, east five times, then south. Inflate the plastic with the hand pump, drop the pump and get in the raft. Launch the raft (wheee!). You have to work quickly at this point. Any hesitation will carry you over the Argrain Falls to you death! Get the buoy and go east to the East Shore. Get out of the boat and open the buoy. You find a beautiful Emerald hidden inside! Get the Emerald, drop the buoy and get the boat. Now go north to the Sandy Beach, drop the boat and get the shovel. Time to go digging! Go northeast to the Sand-filled Cave and dig four times (no more, no less!). All your digging finally uncovers a jeweled Scarab! Drop the shovel and get the Scarab then go southwest. Get in the boat and launch it then go west back to the South White Cliff Beach. Get out of the boat and go north, west twice, up, northwest, and north three times to the Atlantis Room. You should now be able to get the Trident. Get it and go south three times, southeast, southwest, north, southwest, west, south and up the stairs to the living room. Turn your lamp off and store the emerald, scarab and trident in the trophy case. Now go east to the kitchen, go up the stairs and turn on your lamp. Get the knife and rope, turn your lamp off and go down the stairs. Go west and down the stairs. Turn your lamp back on and go north, east twice, southeast and east. Tie the rope to the railing and go back west, northwest, west twice, south and up the stairs. Now go west twice to the Cyclops Room. By now you should have 200 points and you're strong enough to do away with the thief. If you don't have 200 points, save your game at this point and try to kill him anyway! I managed to kill him with 130 points. Go up the stairs.... As you enter the Thief's Treasure Room, he appears through an unseen passage, mumbles a few magic words and all the treasures disappear! Kill the thief with the knife. Free Hip Hop Music
This action, like killing the troll, is random and you may have to keep fighting him for several turns. Eventually, though, you're successful and all the treasures he's stolen from you magically reappear! In addition to your treasures, you see that he's managed to open the Delicate Egg and there's also an ornate Silver Chalice here. Drop the knife and get everything you can carry except for the knife and the thief's stilleto, go down the stairs and east two times back to the Living Room. Turn your lamp off and put all the treasures in the case. Repeat this process until you've taken all the treasures from the Thief's Treasure Room and stored them in the case. When you've completed this task, go back down the trap door's staircase, turn your lamp on and go north, east twice, southeast and east to the Dome Room. Climb down the rope and you find a beautiful Ivory Torch burning! Not only have you found another treasure, but you've found another source of light! So get the Torch and turn your lamp off. It's time to visit Hades! Go down and get the small bell, then go south to the South End Temple. You see on the Altar a Book and two burning Candles. Take these items and go down twice. You're at the entrance to Hades. The spirits jeer at you and your feeble attempts to enter. But don't let them daunt you! You have the means to disspell the evil forces baring your entrance! Ring the bell. As you do so, the bell becomes red-hot and you quickly drop it! In the process, you also drop the candles and they go out. Get the candles, and light them with one of your matches. Your efforts seem to be taking effect as the spirits and wraiths cower at your new found power! Finally, read the book. Suddenly, a loud voice commands the spirits to be gone and they scream in terror, fading through the walls. Go south into the Land of the Dead. Around you in piles are the bones of other adventurers less lucky than you. Also laying here is a carved Crystal Skull, grinning nastily. Get the skull and go north. Drop the book and candles and go up, west and north to the Cold Passage. If you find yourself in the Narrow Passage, go back south to the Mirror Room, touch the mirror, then go north again. Now to west and down the slide, then up the stairs. Put the skull in the case and go east to the Kitchen. Open the sack and get the garlic, then back west to the Living Room and down the stairs. Don your miner's cap and get ready to dig some coal...we're going mining! ZORK I Part 3 From the Cellar go north, east twice, southeast, east and down the rope. Now go down, south, down and north to the Mirror Room. Go north. If you're not in the Cold Passage, go back south and touch the mirror, then go north again. From the Cold Passage, go west and north to the Mine Entrance. Now go west and north to the Bat Room. Good thing you have your garlic with you because there's a Vampire Bat here! Leave the Jade Figurine you see. We'll get it on the way back. Now go east to the Shaft Room. You see a sort of basket/chain arrangement. Put the screwdriver and the Torch in the basket and go north. Turn your lamp on and go down. Whew...Gas!! If you'd brought the Torch with you, it would've been quite explosive in here! Leave the Bracelet. Now we're going into a series of Coal Mines, so go east, northeast, southeast, southwest, and down twice. Go south and get the coal. Ready? Right! Go north, up twice, north east, south, north up, and south to the Shaft Room once more. Put the coal in the basket and lower the basket using the chain. Once more, trudge back to the Ladder Bottom by going north, down, east, northeast, southeast, southwest, and down twice. Now go west. You have come to a room with a tight squeeze heading west. There's a timber laying here, but it's not good for anything. Drop everything you're carrying and go west into the Drafty Room. Aha! So this is where the basket went to! Get the Torch, Coal and Screwdriver from the basket and go south. You're in a bizarre room with a strange looking machine. Lift the lid and put the coal inside, then close the lid. Now, how to start the blasted thing? Your fingers are much too large to turn the switch, but the screwdriver will do the job nicely! Turn the switch with the screwdriver and all sorts of commotions come from the machine accompanied by flashing lights! After a few minutes all is quiet again. Drop the screwdriver and open the lid. Inside the machine is a Large Diamond! Get the Diamond and go north. Put the Diamond and Torch into the basket and go east. Get everything you dropped except the timber. It's time to leave the Coal Mine. Go east, up twice, north, east, south, and north. Get the Bracelet and go up and south. Raise the basket and get the Torch and Diamond, then drop your lamp...you won't need it any longer. Free Rap Music
Go west and get the Jade Figurine, then south and east and drop the garlic. Go south and down the slide back to the Cellar, then up the stairs to the Trophy Room. Put the Diamond, Jade and Bracelet in the case, get the Canary and go one last time down the stairs to the Cellar. Go north, east twice, southeast, east and down the rope. Now go down twice to the Egyptian Room. You see the golden coffin of Rameses II sitting here! Get the Coffin and go up and south. There's no way for you to get the Coffin down those stairs, but seeing as this is an Altar, why not pray? As you pray, you feel disoriented for a moment and then find yourself in the forest! And all your items are with you! Open the Coffin and you see a multi-hued Sceptre! You'll need the Sceptre, but leave it in the Coffin for now so you don't have to worry about carrying too many items. Go east, north, east, south and east to the Canyon View. Go down twice and north to the End of the Rainbow. Seems to me there should be a Pot of Gold at the end of the rainbow! Wave the Sceptre and look! The rainbow solidifies into a passable bridge! Go east onto the Rainbow then go back west. There it is! The Pot of Gold! Get the Gold and go southwest, up twice, northwest, west, east and west. Now for the Canary. Wind the Canary up. As you do so, it begins to sing. As it winds down a Songbird flies overhead and in the effort of trying to sing back to the Canary opens its beak and drops a lovely Brass Bauble at your feet! The Bauble and go west twice to the Living Room and put the Coffin, Bauble, Canary, Sceptre and Pot of Gold in the case. As you put the last treasure in the case, a voice whispers in your ear to look to your treasures for the final secret. When you look in the Trophy Case you see an Ancient Parchment which appears to be a Map! Get the map and go east twice, south and west. You now see a path that wasn't there before! Go southwest and you find yourself in front of a Stone Barrow! Enter the Barrow and the door slams behind you! You see that you've found the beginning of ZORK II and have solved ZORK I due to your skill and bravery! Congratulations! Now on to ZORK II...can you face the Wizard and conquer him? ZORK is a trademark of Infocom, Inc. This walkthru is copyrighted by Barbara Baser, 1984.
Turn your lamp on and go south, down, east three times and south to the South White Cliffs Beach. Drop your plastic here, then go north, west twice, up and northwest back to Resevoir South. Now go north to the middle of the lake. You see a trunk bulging with jewels! Get the trunk and go north to Resevoir North. Hmmm, a hand-held air pump! What luck! Get the pump and go north once more to the Atlantis Room. You see a beautiful Trident here. Your load is too heavy to carry it, though. We'll get it later. Now go up, west and north to the Mirror Room. This room is extremely strange. You can change the directions you're going by touching the mirror. This changes the directions. Go north. If you find yourself in the narrow passage, go north and west three times to the maze. If you find yourself in the Cold Passage, go west, down, north and west to the maze. This maze is not all that difficult to map. Unfortunately, you have to contend with the thief, who tends to pick up items you might drop for mapping purposes and moves them to other locations. So follow closely! Go south, east and up to the room with the Skeleton in it. Here you find several items, but all you should touch is the bag of coins. Again, your load is too heavy. We'll get the coins later. Go southwest, east, south and southeast. You're in a room with a ferocious looking cyclops! There's two ways to get rid of him, but the easiest is to say "Odysseus". Upon hearing the name of his father's ancient enemy, the cyclops let's out a frightened yell and runs straight through the eastern wall! Go east twice and you find yourself back in the Living Room! Now this is handy! Turn your lamp off and put your treasures in the case, turn your lamp back on and open the trap door again. Now that you've found a different exit from the Cellar, the door won't close on you again. Now, we're going to get the coins, so north, west, south, east and up. Get the coins. If they're not here, the thief beat you to them. Now go southwest, east, south, southeast and east twice. Turn your lamp off and put the coins in the case. It's time to go for a ride on the river, so get ready for a wild white-water ride! ZORK I Part 2 Ready to go? Good! Go down the stairs, turn you lamp on and go north, east five times, then south. Inflate the plastic with the hand pump, drop the pump and get in the raft. Launch the raft (wheee!). You have to work quickly at this point. Any hesitation will carry you over the Argrain Falls to you death! Get the buoy and go east to the East Shore. Get out of the boat and open the buoy. You find a beautiful Emerald hidden inside! Get the Emerald, drop the buoy and get the boat. Now go north to the Sandy Beach, drop the boat and get the shovel. Time to go digging! Go northeast to the Sand-filled Cave and dig four times (no more, no less!). All your digging finally uncovers a jeweled Scarab! Drop the shovel and get the Scarab then go southwest. Get in the boat and launch it then go west back to the South White Cliff Beach. Get out of the boat and go north, west twice, up, northwest, and north three times to the Atlantis Room. You should now be able to get the Trident. Get it and go south three times, southeast, southwest, north, southwest, west, south and up the stairs to the living room. Turn your lamp off and store the emerald, scarab and trident in the trophy case. Now go east to the kitchen, go up the stairs and turn on your lamp. Get the knife and rope, turn your lamp off and go down the stairs. Go west and down the stairs. Turn your lamp back on and go north, east twice, southeast and east. Tie the rope to the railing and go back west, northwest, west twice, south and up the stairs. Now go west twice to the Cyclops Room. By now you should have 200 points and you're strong enough to do away with the thief. If you don't have 200 points, save your game at this point and try to kill him anyway! I managed to kill him with 130 points. Go up the stairs.... As you enter the Thief's Treasure Room, he appears through an unseen passage, mumbles a few magic words and all the treasures disappear! Kill the thief with the knife. Free Hip Hop Music
This action, like killing the troll, is random and you may have to keep fighting him for several turns. Eventually, though, you're successful and all the treasures he's stolen from you magically reappear! In addition to your treasures, you see that he's managed to open the Delicate Egg and there's also an ornate Silver Chalice here. Drop the knife and get everything you can carry except for the knife and the thief's stilleto, go down the stairs and east two times back to the Living Room. Turn your lamp off and put all the treasures in the case. Repeat this process until you've taken all the treasures from the Thief's Treasure Room and stored them in the case. When you've completed this task, go back down the trap door's staircase, turn your lamp on and go north, east twice, southeast and east to the Dome Room. Climb down the rope and you find a beautiful Ivory Torch burning! Not only have you found another treasure, but you've found another source of light! So get the Torch and turn your lamp off. It's time to visit Hades! Go down and get the small bell, then go south to the South End Temple. You see on the Altar a Book and two burning Candles. Take these items and go down twice. You're at the entrance to Hades. The spirits jeer at you and your feeble attempts to enter. But don't let them daunt you! You have the means to disspell the evil forces baring your entrance! Ring the bell. As you do so, the bell becomes red-hot and you quickly drop it! In the process, you also drop the candles and they go out. Get the candles, and light them with one of your matches. Your efforts seem to be taking effect as the spirits and wraiths cower at your new found power! Finally, read the book. Suddenly, a loud voice commands the spirits to be gone and they scream in terror, fading through the walls. Go south into the Land of the Dead. Around you in piles are the bones of other adventurers less lucky than you. Also laying here is a carved Crystal Skull, grinning nastily. Get the skull and go north. Drop the book and candles and go up, west and north to the Cold Passage. If you find yourself in the Narrow Passage, go back south to the Mirror Room, touch the mirror, then go north again. Now to west and down the slide, then up the stairs. Put the skull in the case and go east to the Kitchen. Open the sack and get the garlic, then back west to the Living Room and down the stairs. Don your miner's cap and get ready to dig some coal...we're going mining! ZORK I Part 3 From the Cellar go north, east twice, southeast, east and down the rope. Now go down, south, down and north to the Mirror Room. Go north. If you're not in the Cold Passage, go back south and touch the mirror, then go north again. From the Cold Passage, go west and north to the Mine Entrance. Now go west and north to the Bat Room. Good thing you have your garlic with you because there's a Vampire Bat here! Leave the Jade Figurine you see. We'll get it on the way back. Now go east to the Shaft Room. You see a sort of basket/chain arrangement. Put the screwdriver and the Torch in the basket and go north. Turn your lamp on and go down. Whew...Gas!! If you'd brought the Torch with you, it would've been quite explosive in here! Leave the Bracelet. Now we're going into a series of Coal Mines, so go east, northeast, southeast, southwest, and down twice. Go south and get the coal. Ready? Right! Go north, up twice, north east, south, north up, and south to the Shaft Room once more. Put the coal in the basket and lower the basket using the chain. Once more, trudge back to the Ladder Bottom by going north, down, east, northeast, southeast, southwest, and down twice. Now go west. You have come to a room with a tight squeeze heading west. There's a timber laying here, but it's not good for anything. Drop everything you're carrying and go west into the Drafty Room. Aha! So this is where the basket went to! Get the Torch, Coal and Screwdriver from the basket and go south. You're in a bizarre room with a strange looking machine. Lift the lid and put the coal inside, then close the lid. Now, how to start the blasted thing? Your fingers are much too large to turn the switch, but the screwdriver will do the job nicely! Turn the switch with the screwdriver and all sorts of commotions come from the machine accompanied by flashing lights! After a few minutes all is quiet again. Drop the screwdriver and open the lid. Inside the machine is a Large Diamond! Get the Diamond and go north. Put the Diamond and Torch into the basket and go east. Get everything you dropped except the timber. It's time to leave the Coal Mine. Go east, up twice, north, east, south, and north. Get the Bracelet and go up and south. Raise the basket and get the Torch and Diamond, then drop your lamp...you won't need it any longer. Free Rap Music
Go west and get the Jade Figurine, then south and east and drop the garlic. Go south and down the slide back to the Cellar, then up the stairs to the Trophy Room. Put the Diamond, Jade and Bracelet in the case, get the Canary and go one last time down the stairs to the Cellar. Go north, east twice, southeast, east and down the rope. Now go down twice to the Egyptian Room. You see the golden coffin of Rameses II sitting here! Get the Coffin and go up and south. There's no way for you to get the Coffin down those stairs, but seeing as this is an Altar, why not pray? As you pray, you feel disoriented for a moment and then find yourself in the forest! And all your items are with you! Open the Coffin and you see a multi-hued Sceptre! You'll need the Sceptre, but leave it in the Coffin for now so you don't have to worry about carrying too many items. Go east, north, east, south and east to the Canyon View. Go down twice and north to the End of the Rainbow. Seems to me there should be a Pot of Gold at the end of the rainbow! Wave the Sceptre and look! The rainbow solidifies into a passable bridge! Go east onto the Rainbow then go back west. There it is! The Pot of Gold! Get the Gold and go southwest, up twice, northwest, west, east and west. Now for the Canary. Wind the Canary up. As you do so, it begins to sing. As it winds down a Songbird flies overhead and in the effort of trying to sing back to the Canary opens its beak and drops a lovely Brass Bauble at your feet! The Bauble and go west twice to the Living Room and put the Coffin, Bauble, Canary, Sceptre and Pot of Gold in the case. As you put the last treasure in the case, a voice whispers in your ear to look to your treasures for the final secret. When you look in the Trophy Case you see an Ancient Parchment which appears to be a Map! Get the map and go east twice, south and west. You now see a path that wasn't there before! Go southwest and you find yourself in front of a Stone Barrow! Enter the Barrow and the door slams behind you! You see that you've found the beginning of ZORK II and have solved ZORK I due to your skill and bravery! Congratulations! Now on to ZORK II...can you face the Wizard and conquer him? ZORK is a trademark of Infocom, Inc. This walkthru is copyrighted by Barbara Baser, 1984.
Wednesday, July 11, 2012
BUREAUCRACY SOLVE
BUREAUCRACY is an Infocom Interactive Fiction Plus by Douglas Adams and the
staff of Infocom. It's a zany game filled difficult puzzles. Merlin and I
played the game together, and without his help and encouragement, I'd still be
stuck at 5 (or maybe 6) points. Special thanks to Merlin for making this
walkthru possible! As with most Infocom games, there may be alternate
solutions. This walkthru offers one possible solution.
You have left your previous job to accept employment with Happitec and you
have moved to a new address. Happitec is sending you on a vacation to Paris.
All you have to do is wait for the money order which Happitec is sending to
you, pick up your plane ticket, and board the plane. So you think! It seems
the removals company has misplaced all your belongings. The Change of Address
card which you were to file somehow got sent to your old address. The new
owner of your old home sent your mail to your old bank. Check out your wallet
and you'll find that you have no money, an expired US Excess card and a Beezer
card. Your new home contains a few meager possession, i.e., your Boysenberry
computer, a telephone/answering machine and a few miscellaneous items. Take
everything you can for you'll need everything you can find to solve this game.
Listen to the messages on the telephone/answering machine. Consult your
Address Book and call all the numbers listed. You'll learn a lot by doing
this.
The doorbell rings. Chowmail Overnite is delivering a large bag of Llamex(R)
brand High-Fibre Llama Treats. You didn't order it, the address is wrong; but,
you'll never be able to explain anything to the delivery man, so just give him
your Beezer card. You are now the proud owner of a bag of llama treats!
There's nothing else to do in the house for now, so explore your new
neighborhood starting with your mailbox. Rap Beats The mail found in each location seems
to be random. For example, in one game you might find a leaflet in the mailbox
and in another game find a flyer in the mailbox. That isn't important. The
postage is important so try to remember what type of postage was used and the
order in which you find it. The mail you find in your mailbox has a postage
stamp on it.
Go to the bookstore. You'll notice it's actually a software store. Talk to
the clerk. Ask him about software. He'll offer you a *special* cart which he
keeps under the counter. SHOW the game cartridge to the clerk. He'll take it
and give you a Recipe Cart. I found that I got a point for this, but did not
get a point if I said TRADE cartridges.
YOUR SCORE IS NOW 1 OF A POSSIBLE 21 POINTS.
Go to the Travel Agency. Give the letter to the Agent and get your
round-trip ticket to Paris.
YOUR SCORE IS NOW 2 OF A POSSIBLE 21 POINTS.
Go to the bank and try to file a Change-of-Address form. Lots of luck! The
bank has already sent you a Change-of-Address form and one is all you are
allowed. Too bad it was sent to your old address.
Go to the old tenement building. There are stairs leading up and a door in
the south wall. Nothing can be done about the blank wall at the top of the
stairs, so forget it. Knock on the south door. A voice will answer and the
door will open. Enter the flat which is occupied by a mousy little man. Seems
he collects stamps. You will see some mail in the floor but the man won't let
you pick it up. Show the stamped envelope to the man. He'll grab it and run
out of the flat. Pick up the mail. Notice the Postal Service sticker.
YOUR SCORE IS NOW 3 OF A POSSIBLE 21 POINTS.
By this time you will probably be getting hungry, so go to the Restaurant.
The waitress will take your order then return to tell you that your order was
lost due to a computer crash. Of course, it's her break time, so someone else
will take your order. You must go through the long ordering process all over
again. Wait for your order and eat whatever you get.
YOUR SCORE IS NOW 4 OF A POSSIBLE 21 POINTS.
You have no money to pay the bill, so sneak out the back door of the
restaurant into the alley. From the alley you can squeeze through a gap in the
fence to arrive at Behind Mansion. Enter the back door of the mansion. Here
you'll find a macaw sitting on a perch. You can see some mail under the perch
but the macaw will not allow you to take it. Go into the Trophy Room. It's a
good idea to save the game first bcause the old woman shoots. Make a fast
exit. Go to the front door of the mansion and ring the bell, then beat feet to
the back door. Return to the Trophy Room, grab the painting of Ronald W.
Reagan and exit. Show the painting to the macaw then take the mail from under
the perch. Notice the Postal Service sticker.
YOUR SCORE IS NOW 5 OF A POSSIBLE 21.
Go to the llama farm. Open the bag of llama treats. Push the bag through
the mailbox so that it falls into the trough. While the llama is eating the
treats, take the mail from the trough. Notice the Postal Service sticker.
YOUR SCORE IS NOW 6 OF A POSSIBLE 21.
Try to enter the farmhouse. The door won't budge. You must go away and
return later. Go south to the gate. There's an intercom at the gate. It will
crackle to life and a voice will say, "Unfortunately, there's a radio connected
to my brain." Could this be a password? Go back to the farmhouse. A heavily
armed man resembling Woody Allen will appear in the doorway. He is rather
dazed -- not sure where he is or who you are. Say: "Unfortunately, there's a
radio connected to my brain." He will respond with: "Actually, it's the BBC
controlling us from London." You can try more conversation or merely wait for
him to leave. Return to the gate.
Again, the voice over the intercom will say, "Unfortunately, there's a radio
connected to my brain." You must say, "Actually, it's the BBC controlling us
from London." The gate will open. Enter the Foyer.
You'll meet the paranoid owner of the house and discover the armed man is
here also. The paranoid householder suspects you are an imposter so he will
ask you a series of questions. To answer correctly, you must refer to the
"Popular Paranoia" magazine which is included in your game package. One wrong
answer and you're dead. New Hip Hop Music Answer them all correctly and you'll find yourself in
a gaol cell in the basement of the paranoid's house.
Examine the gaol door. Try cutting the molybdenum bars with the hacksaw.
The armed man will give you the Swiss army knife. Examination of the knife
will reveal a button marked POWER SAW and a lever marked GENERATOR. Push the
button then pull the lever. Examine both the saw and the generator. Take the
power saw and plug it into the generator. Get on the gnerator (it resembles a
bicycle) and start pedaling. Oops! You can't reach the bars while sitting on
the generator, so give the power saw to the armed man. He'll cut the door open
for you. It's best to stall around in the Basement allowing the armed man to
go up the stairs before you. The paranoid man and the armed man will depart.
You'll see some mail in the foyer. Don't be surprised if you can't pick up the
money order which you want so badly. Take the envelope.
YOUR SCORE IS NOW 7 OF A POSSIBLE 21.
The envelope contains a memo and a cheque. The check is drawn on the
Fillmore Fiduciary Trust in the amount of -$75.00. Yes, that's a minus sign.
Go to the bank. Get a withdrawal slip. Fill it out then take it to the
Deposit window. Give the cheque and the withdrawal slip to the teller. You
are depositing -$75.00 using a withdrawal slip which is the negative of a
deposit slip, negative -$75 is $75. Makes perfect sense. Then go back to the
withdrawal window. Fill out another withdrawal slip and withdraw $75.00.
YOUR SCORE IS NOW 8 OF A POSSIBLE 21.
Now that you have money, you might want to return to the restaurant to pay
your bill.
You are ready to go to the Airport. Call Getlost Airport Cab (number listed
in your Address Book). Wait for the taxi.
Oh, the Airport is a fun place! Since you have an Omnia Gallia ticket, you
should go directly to the Omnia Gallia desk. Alas, Omnia Gallia has been sold.
For further information you must go to the Air Galagasa desk. How do you find
it? Well, the way that worked for me was going back to the airport entrance,
then going through Lost and Found. Air Zalagasa seems to be north of the Lost
and Found. It doesn't matter how early or late you arrive at the Air Zalagasa
desk. A fat man will always be in line ahead of you and he'll cause you to
miss the plane. Not to worry. When your turn finally comes, give the Omnia
Gallia ticket to the clerk in exchange for an Air Zalagasa ticket.
YOUR SCORE IS NOW 9 OF A POSSIBLE 21.
Once you have the Air Zalagasa ticket in your hot little hand, go south one
move and climb the pillar. Open the grate and climb up the duct. You'll
eventually reach the Control Tower. A console radio will crackle, "Air
Zalagasa flight 42 requests permission to take off." Say: "Controller,
permission denied." Go back to the top of the pillar and examine the speaker.
Pull red wire then pull black wire. Connect red wire to black wire. You have
short circuited all the speakers in the terminal. The applaluse of the crowd
is deafening!
YOUR SCORE IS NOW 11 OF A POSSIBLE 21.
Before you know what's happening, you'll find yourself on the plane in seat
3B. Shortly thereafter, the attendant will bring you a bowl of llama stew.
Eat the stew and you die. Refuse to eat it and you die. How can you get rid
of the stew? The only way I could get rid of it was to cause the seat ahead of
me to recline, thus spilling the stew. By wearing the headphones, changing
seats, and pushing buttons, you'll learn that the whole system is mixed up.
The light button reclines the seats but you'll have to experiment to determine
which light button controls which seat. (Thanks again to Merlin for his help!)
Here's one way to do it: Before the attendant brings the stew, move to Seat
3C. Wait a few turns. The attendant will bring the stew. Leave it on your
fold-out table and move to Seat 8D. Push the light button which actually
reclines the seat ahead of Seat 3C. That seat will recline, thus spilling the
stew.
After the stew is spilled, return to Seat 3C. You'll see a small piece of
laminated card. Examine this and take note of the words "STINGLAI KA'ABI."
There will be a telephone call for you, so go to the phone. Most likely, it
will be the waitress asking about the tip you left her. The line will be
disconnected and you'll overhear another conversation. About this time the
flight attendant will ask you to return to your seat; however, she will linger,
giving you a chance to talk to her. Say: Attendant, STINGLAI KA'ABI. You'll
receive a parachute. Go to the rear of the plane, open hatch, and jump out.
YOUR SCORE IS NOW 12 OF A POSSIBLE 21.
My Gawd! One strap of your parachute is caught in the plane's hatch. This
can be deadly. Chances are you'll soon be falling without a parachute! Knock
on the hatch. The attendant will open it, freeing your parachute strap.
Falling! Don't forget to pull the rip cord.
Hanging from a tree! Yep, you landed in a tree. Get out of the parachute.
Splash!
You are now in a cooking pot. Okay, the natives are hungry, so give them a
good recipe. Boot up your Boysenberry and insert Rolling Papers the Recipe Cart. The natives
will give you an unlabelled cartridge and return your lost address book. Don't
ask me how they got it.
YOUR SCORE IS NOW 14 OF A POSSIBLE 21.
You are now in the Antechamber. Not clear how you got here. You'll see a
closed locker door in the west wall and an exit to the east. Examine the
locker door and read the sign. The left handle is pointing up. The middle
handle is pointing down. The right handle is pointing up. It's a key of
sorts. A general knowledge of binary helps. Okay, here's a solution:
(1) Turn left handle and middle handle. You hear a click inside the door.
(2) Turn left handle and right handle. You hear a click inside the door.
(3) Turn left handle and middle handle. You hear a sharp click, as if
something inside the door had moved. Open door.
YOUR SCORE IS NOW 15 OF A POSSIBLE 21.
Enter the locker and take the magnetic key-card. Then go east.
You're in the Switchgear Rooms; it's a maze! Time to use your Boysenberry
computer, so insert the unlabelled cartridge. Remember, earlier in this
walkthru I advised you to notice the Postal Service stickers and the order in
which you found them. Hope you paid attention, because you need that info now.
I found the Postal stickers in this order: C, D, E and B. The computer
program (unlabelled cartridge) gives you a list of commands: CLEAR, NOOZ,
PRINTB, PRINTC, PRINTD, PRINTE. You must select the PRINT commands in the same
order that you found the postal stickers. I used PRINTC, PRINTD, PRINTE, and
PRINTB because that's the order in which I found the postal stickers. When you
have done this, you should have a complete message on the screen. Can't read
it? Oh, I forget to tell you: read from top to bottom one letter at a time.
Using these instructions you should be able to find your way through the maze
to the Airlock.
In the Airlock, put the key-card in the card reader slot. You'll hear a bolt
snapping back. Open the door. It will take several tries. Enter the
Persecution Complex!
YOUR SCORE IS NOW 17 OF A POSSIBLE 21.
The Persecution Complex is a long hall running west. There are TV screens on
each side of the hall. Go west looking at the screens on either side as you
go. At the end of the hall you'll find a modular plug. Plug in your computer.
You'll be asked for ID and password. What? Okay, take a look at your Address
Book. Notice anything different? Right! The first address has been changed.
That's the clue you need. Type in RANDOM-Q-HACKER for ID and RAINBOW-TURTLE
for password. Connection will be made. Use command DIR for a listing of
programs, WHO for a listing of users, and TYP for some *interesting* tidbits.
You'll learn that two hackers have accessed the system. You are one; the nerd
is the other.
You'll also be be advised when the Nerd is about to access another file. The
TYP command will enable you to learn of a certain file which should NOT be used
with a friendly computer. Hmmm, what if you changed the name of that file?
So, change the name of DVH2.HAK to whatever file the Nerd is preparing to
access. Example: Nerd is about to access FIDUC.HAK.
Change name of DVH2.HAK to FICUC.HAK. It might be necessary to first change
the name of FIDUC.HAK to something else, but you'll have plenty of time to do
that. By doing this, you will cause the Nerd to access a file which will
destroy his own mainframe. Revenge is sweet! Once you have done this, an
opening to the west will appear. It is *IMPORTANT* to run the PLANE.EXE
program at some time before you reap your revenge. This will cause a plane to
be sent to get you.
YOUR SCORE IS NOW 20 OF A POSSIBLE 21.
Wait patiently at the Landing Strip. The plane you summoned while using the
PLANE.EXE program will eventually arrive. You'll be taken on a nice plane trip
and a predictable taxi ride, arriving at the Hallway of the Tenement. From
there, go to your home. You'll find a new letter from Fiduciary apologizing
for the problems you've had. Enclosed in the letter you'll find a ticket to
Paris, your checkbook and a new Beezer card. Congratulations...
YOUR SCORE IS NOW 21 OF A POSSIBLE 21.
Saturday, April 7, 2012
How To Do On Page SEO If You Are Just Beginning Search Engine Optimization
Is the whole world of search engine marketing and optimization new to you? Well, this article will help you get the basics of your on page SEO, which is very important. On page SEO is the base of the pyramid that you will continuously build onto with off page SEO in the future. Off page SEO is much more important, mostly because it is a continuous process, but on page SEO is where everybody should start, especially if you are new to marketing. So, lets take a look at what you need to do for on page SEO for your first website.
If you don't have your keywords yet, that is definitely the first place to start. If you expect to rank for your keywords just based on your on page SEO, you are definitely going to have to pick some low competition keywords. If you have an off page SEO plan as well, you can go for harder keywords. I recommend going for one hard keyword and a couple lower competition keywords for every page that you want to rank on your site. If you don't want to buy a keyword tool, you can easily use Google's keyword tool and manual analysis of the top 10 for the certain keywords. Why spend money on a tool when you can just do everything for free?
You can now begin on page SEO with the chosen keywords. The number one thing you will want to do is put your keyword(s) in the title tag of your web page. Also, make sure your title tag doesn't exceed the title tag character limit of the search engine you are planning to market for, usually Google. The content of the page is where you need to shift your focus now. While you can try and aim for a certain keyword density, staying in the range of 2-5% is usually good practice. Don't overly place the keywords just to up your keyword density, which is also known as keyword stuffing. Even if you do end up ranking by keyword stuffing, your visitors will not be liking your page too much since it won't make much sense! Make sure to throw some italic, bold, and h tags in there with the keywords as well!
Even though you probably think you did a great job, double checking will make your on page SEO even better. Instead of doing this step manually, I recommend using a site analyzer like the SEO Powersuite's Website Auditor, which is a great piece of software to verify that on page SEO is good to go. You can use the free version of the software or you can buy it to get all the features. It is your choice! The good thing about the free version is that it gives enough information to fix things. If you don't like the looks of this software, there are plenty of others out there that you can try out as well!
A few years ago, on page SEO used to be the only thing needed to rank for keywords. Unfortunately, off page SEO has become more important than ever now. If you think that on page SEO is a thing of the past, make two sites and do the same off page SEO for both sites and only do on page SEO for one site and see which one performs better! On page SEO is one of the most important things that you can do when you are just starting out with marketing, especially with one of your first sites!
If you are interested in more with reference to Online Marketing, Search Engine Optimization, as well as Social Media Marketing, look at Deuce G Marketing. Deuce G Marketing is a high quality Online Marketing Service & offers many marketing services such as a top-of-the-line Article Writing Service. Also, you can check out this additional Marketing Article.
Sunday, February 12, 2012
32 New Marketing Articles
Here are 32 awesome marketing related articles for you to read!
http://internetmarketingseosmminfo.blogspot.com/2012/02/why-you-should-be-using-social-media.html
http://www.gather.com/viewArticle.action?articleId=281474981105061
http://www.articlesbase.com/internet-marketing-articles/why-you-ought-to-be-using-smm-for-your-company-5652435.html
http://www.articlesnatch.com/Article/Start-Utilizing-Social-Media-Marketing-For-Your-Business/3650925
http://www.ideamarketers.com/?articleid=2985867
http://www.sooperarticles.com/internet-articles/internet-marketing-articles/begin-utilizing-social-media-marketing-your-business-824695.html
http://www.amazines.com/article_detail.cfm/3946068?articleid=3946068
http://www.articlerich.com/Article/The-Basics-Of-Social-Media-Marketing-For-Your-Business/1958346
http://www.articleblast.com/Advertising_and_Marketing/How_To_Promote_Your_Business/Begin_Utilizing_SMM_For_Your_Business/
http://www.mycontentbuilder.com/why-you-ought-to-be-utilizing-social-media-marketing-for-your-company/
http://www.cybershimla.com/The-Basics-Of-SMM-For-Your-Company.htm
http://www.articlefield.com/629283/why-you-must-be-utilizing-social-media-marketing-for-your-company/
http://www.articlecell.com/article.php?id=1749839
http://www.articleslocation.com/business/marketing-business/begin-using-social-media-marketing-for-your-company/
http://www.articleside.com/marketing-articles/start-using-social-media-marketing-for-your-company.htm
http://www.my-articles-online.com/index.php?page=article&article_id=663927
http://www.o4d.com/index.php?page=article&article_id=731740
http://wordpressarticledirectories.com/1029753/why-you-must-be-utilizing-smm-for-your-business/
http://www.itweb7.com/smm-business/
http://articlepure.com/the-basics-of-social-media-marketing-for-your-business/
http://thecloudharvester.com/why-you-ought-to-be-utilizing-smm-for-your-business/
http://darklordclothier.info/2012/02/begin-using-smm-for-your-business/
http://article.chanderkamal.com/2012/02/begin-utilizing-social-media-marketing-for-your-business/
http://freeemoneyonline.info/2012/02/why-you-must-be-utilizing-smm-for-your-business/
http://best-home-mortgage.info/2012/02/begin-using-smm-for-your-business/
http://your-success-builder.com/2012/02/the-basics-of-social-media-marketing-for-your-business/
http://www.fixiones.com/marketing/internet-marketing-marketing/why-you-ought-to-be-utilizing-smm-for-your-business/
http://www.onlinebingochat.com/2012/02/12/begin-using-social-media-marketing-for-your-company/
http://articlehousing.com/the-basics-of-social-media-marketing-for-your-business/
http://articlehonor.com/the-basics-of-social-media-marketing-for-your-business/
http://articlereal.com/why-you-must-be-utilizing-smm-for-your-business/
http://www.goarticlecity.com/the-basics-of-social-media-marketing-for-your-business.html
http://internetmarketingseosmminfo.blogspot.com/2012/02/why-you-should-be-using-social-media.html
http://www.gather.com/viewArticle.action?articleId=281474981105061
http://www.articlesbase.com/internet-marketing-articles/why-you-ought-to-be-using-smm-for-your-company-5652435.html
http://www.articlesnatch.com/Article/Start-Utilizing-Social-Media-Marketing-For-Your-Business/3650925
http://www.ideamarketers.com/?articleid=2985867
http://www.sooperarticles.com/internet-articles/internet-marketing-articles/begin-utilizing-social-media-marketing-your-business-824695.html
http://www.amazines.com/article_detail.cfm/3946068?articleid=3946068
http://www.articlerich.com/Article/The-Basics-Of-Social-Media-Marketing-For-Your-Business/1958346
http://www.articleblast.com/Advertising_and_Marketing/How_To_Promote_Your_Business/Begin_Utilizing_SMM_For_Your_Business/
http://www.mycontentbuilder.com/why-you-ought-to-be-utilizing-social-media-marketing-for-your-company/
http://www.cybershimla.com/The-Basics-Of-SMM-For-Your-Company.htm
http://www.articlefield.com/629283/why-you-must-be-utilizing-social-media-marketing-for-your-company/
http://www.articlecell.com/article.php?id=1749839
http://www.articleslocation.com/business/marketing-business/begin-using-social-media-marketing-for-your-company/
http://www.articleside.com/marketing-articles/start-using-social-media-marketing-for-your-company.htm
http://www.my-articles-online.com/index.php?page=article&article_id=663927
http://www.o4d.com/index.php?page=article&article_id=731740
http://wordpressarticledirectories.com/1029753/why-you-must-be-utilizing-smm-for-your-business/
http://www.itweb7.com/smm-business/
http://articlepure.com/the-basics-of-social-media-marketing-for-your-business/
http://thecloudharvester.com/why-you-ought-to-be-utilizing-smm-for-your-business/
http://darklordclothier.info/2012/02/begin-using-smm-for-your-business/
http://article.chanderkamal.com/2012/02/begin-utilizing-social-media-marketing-for-your-business/
http://freeemoneyonline.info/2012/02/why-you-must-be-utilizing-smm-for-your-business/
http://best-home-mortgage.info/2012/02/begin-using-smm-for-your-business/
http://your-success-builder.com/2012/02/the-basics-of-social-media-marketing-for-your-business/
http://www.fixiones.com/marketing/internet-marketing-marketing/why-you-ought-to-be-utilizing-smm-for-your-business/
http://www.onlinebingochat.com/2012/02/12/begin-using-social-media-marketing-for-your-company/
http://articlehousing.com/the-basics-of-social-media-marketing-for-your-business/
http://articlehonor.com/the-basics-of-social-media-marketing-for-your-business/
http://articlereal.com/why-you-must-be-utilizing-smm-for-your-business/
http://www.goarticlecity.com/the-basics-of-social-media-marketing-for-your-business.html
Cool New Forums
Check out these 68 new forums that we have registered at! We would love to connect with you!
http://alnemec.com/index.php?/member/56998/
http://blog.vouchergurus.co.uk/member/57195/
http://bloggablemusicnetwork.com/index.php/member/53946/
http://blogwilliamsburg.net/index.php/member/46093/
http://chateauobrien.dreamhosters.com/member/80331/
http://crossriverchurch.com/index.php?/member/36167/
http://dakotabeacon.com/member/141163/
http://firstumcmarengo.org/index.php?/member/65658/
http://fzilla.com/index.php/member/28379/
http://gravityadventures.ca/index.php/member/50418/
http://keenan.ehclients.com/index.php/member/47596/
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http://simplechurch.eu/index.php/member/38614/
http://sixsenses.ca/index.php/member/43007/
http://telejoke.com/index.php/member/68241/
http://whitburnpentecostal.com/index.php/member/47591/
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http://www.accpick.co.za/index.php/member/21558/
http://www.actararquitectura.com/index.php/member/31291/
http://www.aegeansails.com/captains-log.php?/member/19242/
http://www.aimproject.org.uk/index.php/member/48617/
http://www.alignministries.org/index.php/member/67890/
http://www.arisek12.com/index.php/member/113509/
http://www.arnoldtrans.com/index.php?/forums/member/59612/
http://www.bellelulu.com/member/15572/
http://www.bird-in-hand.com/index.php/member/21361/
http://www.brdtech.co.uk/index.php/member/42655/
http://www.bryants.co.uk/index.php/member/55053/
http://www.bta.co.tz/index.php/member/64724/
http://www.cdslp.net/index.php/member/22673/
http://www.cgcareers.org/member/106192/
http://www.cosmotalks.com/index.php/member/39089/
http://www.davidhust.com/member/55830/
http://www.debts.org/index.php/member/88236/
http://www.energyamericainc.com/index.php/member/68473/
http://www.eventdesigner.com.au/index.php/member/32923/
http://www.fcsouthwest.com/member/55785/
http://www.firerepublic.com/index.php/member/68245/
http://www.foodbaskethi.org/index.php/member/48329/
http://www.freshfieldsrescue.org.uk/index.php/member/49139/
http://www.geoffthompsonmbe.com/index.php/member/11995/
http://www.hippischcentrumbreda.nl/index.php/member/27524/
http://www.horshamjoggers.co.uk/index.php/member/75156/
http://www.horstinsurancelibrary.com/index.php/member/58583/
http://www.ihg.org.uk/member/26158/
http://www.justinreynolds.co.uk/index.php/member/23877/
http://www.lightfootbranding.com/index.php/member/57726/
http://www.mackiesarchery.com/index.php/member/27295/
http://www.majalahchange.com/index.php/member/58276/
http://www.martin-eccles-artist.co.uk/index.php/member/37008/
http://www.masonforum.com/index.php/member/63452/
http://www.neossistemi.it/index.php/member/36394/
http://www.newdjgroup.com/index.php/member/37949/
http://www.oahuislandnews.com/index.php/member/43188/
http://www.ocacblogs.com/index.php/member/113684/
http://www.pdg-consulting.com/member/61141/
http://www.pureseal.net/index.php/member/39438/
http://www.roofmagazine.org.uk/member/296709/
http://www.sebastianfaeth.de/index.php/member/52342/
http://www.terranavita.com/index.php/member/71545/
http://www.tooleybucsc.com.au/index.php/member/9713/
http://www.tstaustralia.com.au/tstcms/index.php/member/15395/
http://www.uaeasy.com/index.php/member/29082/
http://www.visualsound.net/index.php/member/46134/
http://www.wingchundo.com/ee.php/forums/member/31966/
http://www.wmscounseling.org/index.php/member/45076/
http://alnemec.com/index.php?/member/56998/
http://blog.vouchergurus.co.uk/member/57195/
http://bloggablemusicnetwork.com/index.php/member/53946/
http://blogwilliamsburg.net/index.php/member/46093/
http://chateauobrien.dreamhosters.com/member/80331/
http://crossriverchurch.com/index.php?/member/36167/
http://dakotabeacon.com/member/141163/
http://firstumcmarengo.org/index.php?/member/65658/
http://fzilla.com/index.php/member/28379/
http://gravityadventures.ca/index.php/member/50418/
http://keenan.ehclients.com/index.php/member/47596/
http://lovacnabonuse.com/member/19024/
http://montaguehotel.com.au/member/59687/
http://prasanthnair.com/index.php/member/49369/
http://simplechurch.eu/index.php/member/38614/
http://sixsenses.ca/index.php/member/43007/
http://telejoke.com/index.php/member/68241/
http://whitburnpentecostal.com/index.php/member/47591/
http://wowdawgs.com/index.php/member/32994/
http://www.accpick.co.za/index.php/member/21558/
http://www.actararquitectura.com/index.php/member/31291/
http://www.aegeansails.com/captains-log.php?/member/19242/
http://www.aimproject.org.uk/index.php/member/48617/
http://www.alignministries.org/index.php/member/67890/
http://www.arisek12.com/index.php/member/113509/
http://www.arnoldtrans.com/index.php?/forums/member/59612/
http://www.bellelulu.com/member/15572/
http://www.bird-in-hand.com/index.php/member/21361/
http://www.brdtech.co.uk/index.php/member/42655/
http://www.bryants.co.uk/index.php/member/55053/
http://www.bta.co.tz/index.php/member/64724/
http://www.cdslp.net/index.php/member/22673/
http://www.cgcareers.org/member/106192/
http://www.cosmotalks.com/index.php/member/39089/
http://www.davidhust.com/member/55830/
http://www.debts.org/index.php/member/88236/
http://www.energyamericainc.com/index.php/member/68473/
http://www.eventdesigner.com.au/index.php/member/32923/
http://www.fcsouthwest.com/member/55785/
http://www.firerepublic.com/index.php/member/68245/
http://www.foodbaskethi.org/index.php/member/48329/
http://www.freshfieldsrescue.org.uk/index.php/member/49139/
http://www.geoffthompsonmbe.com/index.php/member/11995/
http://www.hippischcentrumbreda.nl/index.php/member/27524/
http://www.horshamjoggers.co.uk/index.php/member/75156/
http://www.horstinsurancelibrary.com/index.php/member/58583/
http://www.ihg.org.uk/member/26158/
http://www.justinreynolds.co.uk/index.php/member/23877/
http://www.lightfootbranding.com/index.php/member/57726/
http://www.mackiesarchery.com/index.php/member/27295/
http://www.majalahchange.com/index.php/member/58276/
http://www.martin-eccles-artist.co.uk/index.php/member/37008/
http://www.masonforum.com/index.php/member/63452/
http://www.neossistemi.it/index.php/member/36394/
http://www.newdjgroup.com/index.php/member/37949/
http://www.oahuislandnews.com/index.php/member/43188/
http://www.ocacblogs.com/index.php/member/113684/
http://www.pdg-consulting.com/member/61141/
http://www.pureseal.net/index.php/member/39438/
http://www.roofmagazine.org.uk/member/296709/
http://www.sebastianfaeth.de/index.php/member/52342/
http://www.terranavita.com/index.php/member/71545/
http://www.tooleybucsc.com.au/index.php/member/9713/
http://www.tstaustralia.com.au/tstcms/index.php/member/15395/
http://www.uaeasy.com/index.php/member/29082/
http://www.visualsound.net/index.php/member/46134/
http://www.wingchundo.com/ee.php/forums/member/31966/
http://www.wmscounseling.org/index.php/member/45076/
Saturday, February 11, 2012
Why You Should Be Using Social Media Marketing For Your Company
There is no doubt that social media sites (Facebook, Twitter, etc.) are the trendy sites on the internet today. The only type of sites that are used more than social media sites are search engines (which should be a part of your online marketing as well!). If you don't think that you can use social media sites for your business, you are definitely wrong! Social media marketing, or SMM for short, is the new wave of internet marketing because it gives you the ability to reach the billions of people that used these types of sites every day in a comfortable informal situation. So, you don't really know what SMM or how to do it? Luckily for you, this post will show you exactly how to start off with SMM and bring your marketing to a new level! While there are many sites to market on, lets just look at Facebook and Twitter for the moment, since they are the most used.
Facebook
Facebook happens to be the 2nd most used site on the internet, according to traffic. It is only behind the colossal Google. If you haven't created a simple business page on Facebook, you definitely should. While you could create a normal account on Facebook for a business, it isn't taking advantage of the business page availability. You want users to be able to like your page and subscribe as well, which is very important on Facebook. Once you create that, you already have a good start on SMM for Facebook. Now that you have set it up, you have to make it interesting to the viewers. A good way to take advantage of Facebook business pages is to set up a certain page for people who like your page and give them a 10% off coupon for liking the page, or something similar to that. Also, you need to boost your likes as much as possible, without stooping to blackhat, or unethical, methods. A good way to do this if you have some money to invest is to run some Facebook ads, which will be shown to your target audience. If you do these simple things, you have a great base for your business in the social media world.
Twitter
Facebook and Twitter are like living on two different worlds. unfortunately, there are no business page options or ads to run on Twitter like there is on Facebook. However, you can definitely make your Twitter profile stand out from the crowd. A good thing to do is to follow every one of your followers, which lets them know that you appreciate the follow. Also, you have to tweet regularly. Tweeting about business news, updates on your website, or new sales going on are great to fill your followers top news list with. Hash tags are a great way to specialize your profile and get more exposure. For instance, if a company tweets, they may post their message along with hash tag phrases like #CompanyName, #CompanyProduct, or #CompanySlogan. If your profile gets enough followers and the followers love your products, you may even get a new Twitter trend! If you do this simple version of Twitter SMM, you are on your way to Twitter success.
You will see great results from these simple methods for the top two social sites. Facebook and Twitter profiles of businesses make the business more reputable, since the customers can connect with the business outside of a purchase. Don't doubt the power of SMM either! SMM can lead to more results than SEO and/or PPC campaigns, depending on the niche. The basics will only take you so far though, so master them and learn more advanced tactics or even hire an SMM service!
If you are interested in more about Online Marketing, SEM, along with Social Media Marketing, go to Deuce G Marketing. Deuce G Marketing offers high quality and affordable Professional SEO Services. Additionally, you can check out this other Marketing Piece.
Facebook happens to be the 2nd most used site on the internet, according to traffic. It is only behind the colossal Google. If you haven't created a simple business page on Facebook, you definitely should. While you could create a normal account on Facebook for a business, it isn't taking advantage of the business page availability. You want users to be able to like your page and subscribe as well, which is very important on Facebook. Once you create that, you already have a good start on SMM for Facebook. Now that you have set it up, you have to make it interesting to the viewers. A good way to take advantage of Facebook business pages is to set up a certain page for people who like your page and give them a 10% off coupon for liking the page, or something similar to that. Also, you need to boost your likes as much as possible, without stooping to blackhat, or unethical, methods. A good way to do this if you have some money to invest is to run some Facebook ads, which will be shown to your target audience. If you do these simple things, you have a great base for your business in the social media world.
Facebook and Twitter are like living on two different worlds. unfortunately, there are no business page options or ads to run on Twitter like there is on Facebook. However, you can definitely make your Twitter profile stand out from the crowd. A good thing to do is to follow every one of your followers, which lets them know that you appreciate the follow. Also, you have to tweet regularly. Tweeting about business news, updates on your website, or new sales going on are great to fill your followers top news list with. Hash tags are a great way to specialize your profile and get more exposure. For instance, if a company tweets, they may post their message along with hash tag phrases like #CompanyName, #CompanyProduct, or #CompanySlogan. If your profile gets enough followers and the followers love your products, you may even get a new Twitter trend! If you do this simple version of Twitter SMM, you are on your way to Twitter success.
You will see great results from these simple methods for the top two social sites. Facebook and Twitter profiles of businesses make the business more reputable, since the customers can connect with the business outside of a purchase. Don't doubt the power of SMM either! SMM can lead to more results than SEO and/or PPC campaigns, depending on the niche. The basics will only take you so far though, so master them and learn more advanced tactics or even hire an SMM service!
If you are interested in more about Online Marketing, SEM, along with Social Media Marketing, go to Deuce G Marketing. Deuce G Marketing offers high quality and affordable Professional SEO Services. Additionally, you can check out this other Marketing Piece.
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